Welcome to Cognitive Ink’s Fieldnotes
A behind-the-scenes look into our practical observations of life, work, society and everything in between. Our fieldnotes are made for curious people who like bite-sized inspiration. It’s going to be full of new ways of looking at things, forgotten facts, curious insights and little pieces of everyday life, annotated. We’re full-time ethnographers, which means that we’re good at picking up the interesting side of things wherever we are. We hope, in time, this will become a varied quilt of ideas.
Why Experience Maps?
Research gives way to maps, which help bring events into human scale. But maps aren’t the end-point of design, but the beginning. Maps help build understanding, consensus, and vision.
Do The Experiment - Getting Over The Resistance To ‘Try Something Out’
I keep urging myself, when I stall before acting, to just do an experiment, and try something out. Whether the experiments I run have the formalisms of the lab, or are just an experimental sketch on a sheet of paper; it’s the impetus that counts.
How a Simple Packet of Dental Flossers Shows The Need For End-To-End Design in Products and Services
Reach dental pick flosser is simple product that can help us unpack the value of end-to-end product, service and experience design. And it can show the wider universe of questions that an end-to-end design perspective introduces. It’s nice to use a simple, everyday product for this purpose because they serve as an easier-to-understand proxy for larger and more complex products and services. In a period of design narrowing, it’s important to remember why we strive for an end-to-end view.
What is Experience Design? And how does it help make things better?
In our rush as product, service and experience improvers, it’s easy sometimes to get lost in the detail. We sprint out of the gate to do great research, draw experience maps, construct prototypes, test ideas and release pilots into the world. But it’s worth taking a moment to remember, albeit briefly, what Experience Design is, what it isn’t, and how it helps us make things better (and make better things).
Achieving Synchronicity - Why We Still Process User Research Insights by Hand
Why are we at Cognitive Ink still avoiding significant use of auto-insight tools? It might seem like a contentious choice, but there’s a logic behind our choice. And it all comes down to getting in sync with what people share.
User Research at Eye-level
Some time ago, I had the opportunity to shadow someone selling products directly to end-customers. While helping, I conducted some on-the-ground ethnography on how people interacted with what was being offered. The experience got me thinking about the significant planning and structure teams put into gathering feedback on products and services.
Communicating Clearly and Kindly – An Undersung Part of Service and Experience Design
A service can radically alter how it’s experienced by changing how it communicates. Communicating kindly and clearly can make for a better experience, even in difficult moments.
Research in the Service of Design is About the Evidence
In the world of product, service and experience design, we conduct research and run experiments to solve the right problem, for the right people and for the right reasons. Evidence exists to help us understand how and why something works, and therefore to make better and clearer decisions.
Prioritising Service Improvements – More Than A Lick of Paint
There’s never enough time, resources or attention to fix everything that can be fixed. So you have to prioritise. But with so many layers in a service, it's difficult to figure out where the service is strong, or where it is lacking. And then there’s the emergence. Something that might seem unimportant, taken out of context and improved, can lead to a worse overall experience outcome because of how it contributes to the whole.
The Apparent Paradox of Generous Product Warranties
I recently had an exceptional warranty experience with a company whose product I’ve had for decades. Specifically, I redeemed a 25 year warranty on my Leatherman, an Oregon-made multi-tool that has been part of my go-to toolkit for years. The experience was so complete that I just had to tell the story. Leatherman's product-support approach challenges traditional methods of building, selling, and supporting everyday products.
Looking for something a bit more?
Dip into one of the hundreds of articles available on Christopher’s psychology, history, design and technology blog, Adventures in a Designed World. Here’s a few interesting samples…